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Built by: @Rob-Rychs
check ⬇
"This is your last chance. After this, there is no turning back. You take the BLUE PILL ➡ - the story ends, you wake up in your bed and believe whatever you want to believe. You take the RED PILL ⬇ - you stay in Wonderland and I show you how deep the rabbit-hole goes."
-Morpheus
// geting canvas by id c
var c = document.getElementById("c");
var ctx = c.getContext("2d");
//making the canvas full screen
c.height = window.innerHeight;
c.width = window.innerWidth;
//chinese characters - taken from the unicode charset
var matrix = "ABCDEFGHIJKLMNOPQRSTUVWXYZ123456789@#$%^&*()*&^%";
//converting the string into an array of single characters
matrix = matrix.split("");
var font_size = 10; // set font_size to 10
var columns = c.width/font_size; //number of columns for the rain
var drops = []; //an array of drops - one per column
// for each column assign 1 letter to be dropped in unison
for(var x = 0, x < columns, x++)
drops[x] = 1;
//drawing the characters
function draw() {
// translucent BG color to show trail
ctx.fillStyle = "rgba(0, 0, 0, 0.04)";
// fillRect() function over whole viewport
ctx.fillRect(0, 0, c.width, c.height);
ctx.fillStyle = "#0F0"; //green text
ctx.font = font_size + "px arial";
//looping over drops
for(var i = 0; i < drops.length; i++) {
//a random chinese character to print
var text = matrix[Math.floor(Math.random()*matrix.length)];
//x = i*font_size, y = value of drops[i]*font_size
ctx.fillText(text, i*font_size, drops[i]*font_size);
//sending the drop back to the top randomly after it has crossed the screen
//adding a randomness to the reset to make the drops scattered on the Y axis
if(drops[i]*font_size > c.height && Math.random() > 0.975)
drops[i] = 0;
//incrementing Y coordinate
drops[i]++;
}
}
// draw a new letter every 35milliseconds
setInterval(draw, 35);
Become the ONE
If you like this theme check out the source on GitHub
Special thanks to @ryanj, @fkautz and @hakimel